Solo Play

A Suber is a puzzle with a phrase and nine tiles. The image on each tile represents a single word.

To solve a Suber, determine what words the tiles represent and arrange them such that reading them in order, left-to-right, top-to-bottom, sounds very similar to the sound of reading the phrase.

Most of the solutions require fewer than nine tiles. The unneeded tiles are decoys designed to throw you off!

If you need a hint, touch the button with a question mark, then select a tile to reveal its word.

You can use as many hints as you feel you need. The fewer you use, the greater the challenge!

Use the in-game menu button in the upper right corner to exit to the main menu, skip to the next Suber, view or replay any of the Subers that you've seen so far, or share the Suber with friends to get help.

If you skip a Suber, you can come back to it any time later by pressing the "Subers" button within the in-game menu.


The phrase may be a popular idiom, a famous person or place, a movie, book, sports team, etc. You don't need to be familiar with the phrase to solve a Suber, though, since you're only trying to arrange the tiles to sound like it.

Tiles that only show a single letter can be tricky, because these tiles may be used in one of two ways:

(1) as the missing letter in a word, for example, "T" + "owl" sounds like "towel", or

(2) for the sound of the letter itself, for example, "bet" + "T" sounds like "Betty".

Other letters commonly used for their sounds are S ("ess"), R ("ar"), L ("el"), and N ("en").

To magnify a tile, touch it without moving it. Touch the tile again to unmagnify it.

Group Play

In Group Play, two to ten players compete by solving Subers at the same time, but with a twist.

Each player is given a different Suber to solve, and the tiles are shuffled among all the players, so players will very likely start without some tiles needed to solve their Subers!


To start, press Group Play from the main screen. You'll need to enter your name the first time you play. (Subers will remember it, but you may change it later, too.)

One player in the group presses "Create Game" and is provided a Game Room number to share with the other players.

Everyone else in the group presses "Join Game", enters the Game Room number on the number pad in the Join Game screen, and presses "Join".

Once all players have joined, the player who created the game presses "Start", and the game begins.


Each player is given a unique phrase and tiles. These should be kept private.

All players take a turn at the same time. A turn consists of discarding an unneeded tile in exchange for another tile.

To discard an unneeded tile, drag it to the trade-bar at the top of the screen. A star icon appears in the trade-bar for each player's discard.

Once all players have discarded, the discarded tiles are revealed to everyone. Players may then either take one of those tiles by dragging it down or may take one from the stack of face-down tiles on the left side of the trade-bar.

(Depending on the number of players, the trade-bar may need to be scrolled horizontally to view all the tiles.)

When you take a tile that another player has discarded, that tile is still available for other players to take as well.

When you take a tile from the stack, that tile will be revealed once it's dragged down to your tiles.

Taking a tile from the stack is a gamble, since you cannot see the tile until after you've taken it. However, the stack always includes the missing tiles necessary to solve the Suber, but they are shuffled somewhere within it.

Play continues with players discarding unneeded tiles in exchange for ones they think they need. Whoever solves their Suber first wins the round and gets a point!

After a round, each player may decide to continue to play another round (with a different Suber) or quit from the game. Those who continue to the next round will retain their scores.

Players may decide in advance to play to a fixed score, to play for a fixed amount of time, or to just play as long as they like.

Note: In Group Play, each player may use up to three hints per Suber.


The tiles in the players' stacks are copies, so you may see two or more of the same tile on your screen.

In Group Play, there may be more than one way to solve a Suber.

Tiles with just a single letter will never be side-by-side in a solution.

In Group Play, a tile's word may vary among Subers. For example, "crow" in one Suber may be "bird" in another.

If you discard a tile that is needed to solve your Suber, a copy of that tile will be shuffled into your stack. So if you draw a tile from the stack that you had previously discarded, that tile is part of a solution to your Suber!

If players solve their Subers at nearly the same time, it is possible to tie. In this case, each player gets a point.

Group Play uses tiles from packs all players in the group have. More packs provide more variety!